
You choose one the following options for what appears: You summon elementals that appear in unoccupied spaces that you can see within range. Phandelver and Below: The Shattered Obelisk The DM will often choose creatures that are appropriate for the campaign and that will be fun to introduce in a scene.Mordenkainen Presents: Monsters of the Multiverse The design intent for options like these is that the spell-caster chooses one of them, and then the DM decides what creatures appear that fit the chosen option.įor example, if you pick the second option, the DM chooses the two elementals that have a challenge rating of 1 or lower.Ī spellcaster can certainly express a preference for what creatures shows up, but it’s up to the DM to determine if they do. Two elementals of challenge rating 1 or lower.One elemental of challenge rating 2 or lower.

For example, conjure minor elementals offers four options. Other spells of this sort let the spellcaster choose fromĪmong several broad options. For example, find familiar gives the caster a list of animals to choose from. Some spells of this sort specify that the spellcaster chooses the creature conjured. Conjure animals, conjure celestial, conjure minor elementals, and conjure woodland beings are just a few examples. What do you guys do about all of this stuff? Do you just ban it?įrom the official Sage Advice Compendium.Ī number of spells in the game let you summon creatures. Polymorph also is unbelievably broken in terms of game balance.Īnd don't even get me started on other spells like Shield and Guidance. If you were following the rules, these conjuration spells would effectively just break the game. You can also mix and match what you pick with conjure _ spells to give you more versatility. There are others for each spell but those are the main heavy hitters. Either way they're all pretty good and you can get an infinite number of them. It does say it's left up to the DMs choice of what charm you get though. These seem to stack and they don't seem to ever go away. That means that a lvl 7 Druid could cast this spell, get 8 mites and make it so the most powerful enemy I can think of (Tiamat, a literal god) would be rolling on average a 1-2 to hit (that's 1d20+19-8d6).Ĭonjure Elemental - Get 8 chwingas. That's an -8d6 on basically everything a creature can do. It seems like this ability does in fact stack based off of what I can see. Spells don't stack in 5e but it says nothing about monster abilities. All VERY good spells and polymorph is arguably broken as well (but that's a different topic). Most notably 8 casts of: confusion, dispel magic, fly, polymorph, and sleep. Now you've just effectively converted one 4th level spell into 80 spells. Since they have advantage they are more likely to roll a nat 20 to hit which is an auto hit and crit against anything in 5e.Ĭonjure Woodland Beings - Get 8 pixies. Sure, they all can die pretty easily but the action economy of the combat is destroyed. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at Conjure animals - Get 8 wolves and most attack with advantage. For example, Dungeons & Dragons® is a trademark of Wizards of the Coast. This subreddit may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries.


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